The Mythology and Folklore Database
H1A - He who wished death upon another is himself in mourning.




93 Myths, Legends and Folktales
92 Unique Narratives for Motif H1A
32 Cultures & Traditions where H1A is told
110 Mythemes Indexed
6 Sub-Motifs of Motif H1A


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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.



Summary of Motif

The character decides that people should die. His or her child, mother, or some other being whose life is dear to him or her dies. Now the decision-maker agrees to make people immortal, but it is impossible to change the decision that has been made.

Berezkin category: Paradise Lost

This is of motif type Cosmology and etiology and is part group 4, Origin of death, diseases and hard life


H1 has 6 other sub-motifs


H1a.  The character decides that people should die. His or her child, mother, or some other being whose life is dear to him or her dies. Now the decision-maker agrees to make people immortal, but it is impossible to change the decision that has been made.
H1b.  The character performs actions that lead to death, because he is indifferent to or desires the death of the child or woman loved by another character. See motif H1A.
H1bb.  One character refuses to resurrect another's beloved dog, and this conflict is linked to the loss of the ability to resurrect people.
H1c.  People cease to be reborn (or no longer come to the living) after the deceased is buried in the ground for the first time or someone tramples the earth on a fresh grave, preventing the deceased from rising from the grave.
H1d.  The deceased returns, but people send him back, dissatisfied with his appearance, refusing to accept him or burying him again. From then on, death is final.
H1e.  A certain character is the first to enter the world of the dead, after which all people follow the same path; he paves the way to the world of the dead; the first to die becomes the master or guardian of the afterlife.
H1f.  People learn how to treat the dead by observing the behaviour of crows.

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Top 10 Motifs with similar dispersal patterns

MotifSimilarityMotif Summary
J59D99.30%The character steps or jumps over the remains of the slain, and the latter comes back to life.
F6198.75%A male character pretends to be sick, weak, unconscious; a woman carries him on her back, he copulates or tries to copulate with her on the go.
H20A97.89%A woman or several women keep fish or water in some kind of container; a man releases all the fish into rivers or the sea, releases the water. See motif H20.
D4E97.30%The thief or giver of fire, light or sun is a coyote or fox (indicated in square brackets). See motif 4A.
J5397.25%The children of a character associated with a hoofed animal (deer, antelope) come into conflict with an enemy associated with a predator or a larger hoofed animal. They kill his children and/or run away from him. See motif J52.
H18A97.23%The owner of the hunting animals hides them underground; one of the first ancestors turns into a puppy, which is picked up by the owner's children, and releases the animals. See motif H18.
H1B97.18%The character performs actions that lead to death, because he is indifferent to or desires the death of the child or woman loved by another character. See motif H1A.
L8097.18%A demonic creature or animal is killed, but comes back to life or can come back to life if even a small piece of its flesh or blood is left behind, unnoticed.
M5497.10%The character lives or stays at someone else's house; then goes far away, falls asleep, but wakes up again in the same house.
A5A97.06%The younger brother (usually the Sun) is made from the urine and swaddling clothes of his older brother (usually the Moon), who was kidnapped as a baby. See motif A5.

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Map of Motif Dispersal

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This motif has been recorded in 32 traditions: Berbers of southern Tunisia and adjacent part of Libya (Matmata and Ghadames areas), Kalenjin; including Sabaot, Nandi (Nande), Arusha, Kipsigis, Pokot (Suk), Keiyo (Elgeiyo), Marakwet, Sebeei, Masai, Kerewe, Sukuma, Kwaya, Kumbi, Busiba, Gusii, Suba, Ganda, (Ba)Nyoro, Nyankole, Masaba (Gisu), Luia (=Luyia, Haya, Luhya, Bantu Kawirondo; incl. Vugusu, Maragoli), Lozi (Losi, Rotse, Barotse), Lui, Subiya (Subia), Bia: Anyi, Agni, Baule, Nsema, Blackfoot, Kiowa, Kiowa Apache, Hidatsa, Thompson (Nlaka'pamux), Lushootseed (Puget Sound: Puyallup, Nisqualmi, Snuqualmi, Duwamish, Muckleshoot, Snohomish, Skagit), Lower Chehalis, Upper Chehalis, (Lower) Cowlitz, Quinault, Kalapuya, Takelma, Oregon Athabaskans: Lower Umpqua, Tututni (incl Joshua), Upper Coquille, Galice, Tolowa, Alcea, Shasta; Chimariko, Klamath, Modoc, Cherokee, Yuki (Yuki proper, Coastal Yuki, Huchnob), Pomo, Maidu, Nisenan, Konkov, Sierra Miwok, Achomavi, Yana, Tubatulabal, Northern Paiute (=Paviotso), Western Shoshone, Gosiute, Upland Yuma: Walapai, Havasupai, Yavapai


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