The Mythology and Folklore Database
H1D - The one who returned to the people was rejected.




21 Myths, Legends and Folktales
21 Unique Narratives for Motif H1D
13 Cultures & Traditions where H1D is told
65 Mythemes Indexed
6 Sub-Motifs of Motif H1D


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 Motif Summary  -   Motifs with Simlar Dispersals  -    Map of Myth Distribution   -   List of Traditions  -   Myths



Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.



Summary of Motif

The deceased returns, but people send him back, dissatisfied with his appearance, refusing to accept him or burying him again. From then on, death is final.

Berezkin category: Paradise Lost

This is of motif type Cosmology and etiology and is part group 4, Origin of death, diseases and hard life


H1 has 6 other sub-motifs


H1a.  The character decides that people should die. His or her child, mother, or some other being whose life is dear to him or her dies. Now the decision-maker agrees to make people immortal, but it is impossible to change the decision that has been made.
H1b.  The character performs actions that lead to death, because he is indifferent to or desires the death of the child or woman loved by another character. See motif H1A.
H1bb.  One character refuses to resurrect another's beloved dog, and this conflict is linked to the loss of the ability to resurrect people.
H1c.  People cease to be reborn (or no longer come to the living) after the deceased is buried in the ground for the first time or someone tramples the earth on a fresh grave, preventing the deceased from rising from the grave.
H1d.  The deceased returns, but people send him back, dissatisfied with his appearance, refusing to accept him or burying him again. From then on, death is final.
H1e.  A certain character is the first to enter the world of the dead, after which all people follow the same path; he paves the way to the world of the dead; the first to die becomes the master or guardian of the afterlife.
H1f.  People learn how to treat the dead by observing the behaviour of crows.

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Top 10 Motifs with similar dispersal patterns

MotifSimilarityMotif Summary
J4793.34%A character climbs up to the sky using a rope, ladder, etc., or climbs a tree or rock, or descends from the sky to the ground, or rises to the ground from the underworld. Another character climbs after them, but the rope or ladder breaks or is cut, and the character falls.
F292.06%The child is born from a tumour on the character's body, either placed there temporarily or emerging from blood that has flowed from a cut.
F4591.46%There are or were settlements where only women lived or live (cf. motifs F8, F45C).
H591.39%Reptiles or invertebrates possess a life-giving agent; they are contrasted with humans as immortal mortals and/or responsible for the fact that humans die and are not reborn; the dead turn into snakes. See motif H4. (The first death comes from a snake bite (centipede), but snakes are not opposed to humans as immortals to mortals.)
M2191.01%The character runs away from his pursuer. The person, animal or object that the character asks for help hides him (and kills the pursuer).
A12A90.61%During an eclipse or under other circumstances, predators attack the luminaries: wolves, bears, jaguars, pumas, dogs, foxes, raccoons. See motif A12.
B7790.34%The sky was close to the ground, then rose.
I10890.27%The Pleiades are a single character, not a group of people.
I100B90.08%The Pleiades - a group of people of any gender and age. See motifs i99 - i100A, aggregate data.
K1889.11%A boy is born whose father (rarely mother) is unknown. He chooses his true father (mother), who usually occupies the lowest social position. Usually, a group of men or women gather together, each of whom wants the boy to choose him or her.

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Map of Motif Dispersal

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This motif has been recorded in 13 traditions: Biu-Mandara: Margi, Kilba, Bura, Kera, Karekare (Kerri-Kerri), Bachama, Zulgo, Giziga, Hdi, Kapsiki, Mandara (incl Mukulehe, Matakam), Mofu (Mofu-Gudur), Somrai (Sibine, Shibha), Torricelli family: Valman, Samap, Arapesh (Upper, Coastal), Monumbo, Lilau, Ngaimbom; Moando (Banara); Menya, Olo, Juang, Garo (Atchik), Kachari (Bodo, incl. Lalung), Dimasa, Tripuri, Riang (of Tripura), Khami, Riga, Mori, Kannada, Lingayat, Halakki, Kalmyk, Oirats (incl Torgouts, Derbets, Oilots), Lkungen (Straits; including Samish, Songish, Sooke, Lummi), Klallam, Pomo, Sierra Miwok, Hoti, Kanamari, Nambikwara


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