The Mythology and Folklore Database
M29W1 - The leopard is a loser and a loser




66 Myths, Legends and Folktales
66 Unique Narratives for Motif M29W1
41 Cultures & Traditions where M29W1 is told
18 Mythemes Indexed
45 Sub-Motifs of Motif M29W1


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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.



Summary of Motif

As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets.

Berezkin category: Adventures: Tricks and episodes

This is of motif type Cosmology and etiology and is part group 9, Identification of protagonists of the stories with particular animals or persons with particular qualities


M29 has 45 other sub-motifs


M29.  trickster is defined as a protagonist in the following characteristic episodes.
M29a.  See the motives in square brackets.
M29a1.  In three or more different episodes related to deception, absurd, obscene or anti-social behavior the protagonist is raven (crow)
M29b.  Fox (a), Jackal, Coyote (or Wolf when, apparently, we mean a steppenwolf, i.e. the same coyote). See the motives in square brackets.
M29b1.  As a result of his stupidity or antisocial behavior, the wolf dies or suffers damage. See the motives in square brackets.
M29b2.  As a result of its stupidity or antisocial behavior, the bear dies or suffers damage. See the motives in square brackets.
M29b3.  As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox.
M29c.  See the motives in square brackets.
M29d.  See the motives in square brackets.
M29E.  See the motives in square brackets.
M29f.  As a result of its stupidity or antisocial behavior, the wolverine dies or suffers damage. See the motives in square brackets.
M29g.  See the motives in square brackets. They include traditions in which the hare/rabbit appears only as a trickster, and another trickster (usually a fox or jackal) often occurs.
M29g1.  In episodes involving deception, ridiculous, obscene, or antisocial behavior, the hare or rabbit is the main trickster. Traditions in which 1) a hare or rabbit occurs only once as a trickster, and another trickster (usually a fox/jackal/coyote) is typical; 2) Mesoamerican traditions in which a small rabbit is associated with a small a set of episodes and a high probability of recent African influences. See the motives in square brackets.
M29g2.  Cancer (crab) defeats or deceives strong opponents by cunning.
M29gg.  hedgehog defeats or deceives strong opponents by cunning.
M29h.  See the motives in square brackets.
M29i.  See the motives in square brackets.
M29j.  See the motives in square brackets.
M29k.  A turtle (toad, frog) defeats strong opponents by cunning or perseverance. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle.
M29k1.  A turtle (toad, frog) gets into unpleasant situations due to its own stupidity or carelessness. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle.
M29l.  See the motives in square brackets.
M29m.  See the motives in square brackets.
M29n.  See the motives in square brackets.
M29nn.  See the motives in square brackets.
M29o.  See the motives in square brackets.
M29o1.  As a result of its stupidity or antisocial behavior, the monkey dies or suffers damage. See the motives in square brackets.
M29p.  See the motives in square brackets.
M29q.  See the motives in square brackets.
M29qq.  See the motives in square brackets.
M29r.  See the motives in square brackets.
M29S.  See the motives in square brackets.
M29T.  See the motives in square brackets.
M29v.  The character defeats or deceives strong opponents using cunning. The protagonists are dwarf ungulates, usually duker or deer - taxonomically distant from each other, but similar in appearance. In some publications on African traditions, it is difficult to determine which animal we are talking about, but it is certain that these are small cloven-hoofed animals, usually (always?) dukers. See the motives in square brackets.
M29w.  As a result of their stupidity or antisocial behavior, a jaguar (puma, ocelot) dies or suffers damage. See the motives in square brackets. The character is named if it is a puma or ocelot; otherwise, a jaguar.
M29w1.  As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets.
M29w2.  As a result of its stupidity or antisocial behavior, the tiger dies or suffers damage. See the motives in square brackets.
M29w3.  As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets.
M29x.  As a result of its stupidity or antisocial behavior, the hyena dies or suffers damage. See the motives in square brackets.
M29x1.  See the motives in square brackets.
M29X2.  See the motives in square brackets.
M29y.  See the motives in square brackets.
M29z.  hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”).
M29z1.  purely anthropomorphic character, or a character who bears the name of an animal or plant but does not act zoomorphic in the course of his adventures. See the motives in square brackets. {Data not fully entered}
M29z2.  Being smart and witty, the Gipsy overcomes strong adversaries
M29z3.  The Gipsy (more often a female than a male) is an enemy overcome by the hero (heroine) or (rare) a weak failure
M29z4.  

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Top 10 Motifs with similar dispersal patterns

MotifSimilarityMotif Summary
B42R98.52%The three stars of Orion's Belt are three characters chasing each other.
K17098.31%The character sets off in search of a place where there are no ordinary creatures that live everywhere (water without frogs, air without flies).
M17598.23%The hyena sees the carcass of a larger predator behind it, does not realise that it is dead, and runs away in terror.
M18297.97%A character threatens to hit another character and, as a result, gets stuck with all his limbs. Usually, it is a doll covered with something sticky, which the character mistakes for a living creature.
M13297.58%The enemy is ready to seize the character. The character asks the enemy to first take and throw away his clothes or shoes, and then offers his ears. The enemy grabs him by the ears and throws him away, and the character runs away.
M192A97.58%The character agrees to have a freshly removed skin put on him or to be wrapped in wet belts. The skin or belts cause suffering or death (usually because they dry out and shrink).
K33B97.47%A girl goes with her friends to the forest, to the river; everyone returns home, but she is forced to stay or return. She escapes from a dangerous creature, becomes the wife of a supernatural character, a leader, etc., or dies, but is avenged.
H36A97.34%The character distorts the message conveyed to him, deliberately lies, brings the wrong thing, loses what he is carrying, delays (and is overtaken by another messenger). As a result, people become mortal (they do not revive after death).
B2F197.05%(While the earth does not yet exist or has not yet hardened), birds bury the dead in their bodies – usually in their beaks or heads, which explains the unpleasant smell or the origin of the crest, swelling on the beak, etc.
L95B97.04%Having promised to give the child to the demon, the mother or father does not try to save him or her, but arranges for the child to fall into the demon's hands. Against all odds, the son or daughter is saved.[1] Motif L85 "Half-creatures, F525" (the character has only half a body (vertically) or only one leg, which does not prevent him from moving) [AKB]. See also text No. 35.[2] Voracity is a characteristic feature of šǝʔōl in Is 5:14, Hab 2:5, Pr 1:12, Ps 141:7 (see Gaster 1950:189, O’Callahan 1954:169).

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Map of Motif Dispersal

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This motif has been recorded in 41 traditions: Arabs of Egypt, Shone (Shona, =Mashona, =Karanga), Makoni (Shoni dialect), Remba (=Hungwe, Wahungwe); Zezuru, Rozwi, Ndau (Vandau), Nyatutu, Kiniramba, Isanzu, Kikuyu, Chuka, Embu, Emberre, Mwimbe, Gogo, Kaguru, Luguru, Zigula, Taveta, Shambala (Sambala), Bondei, Taeta, Dabida; Zaramo, Hehe, Pangwa (Upper Rufudji area), Bena, Matumbi, Ngoni, Pogolo, (Ma)konde, Mawiha, Safwa, Mkulwe, Ngonde, Kinga, Nyakusa, Nyamwanga, Ganda, (Ba)Nyoro, Nyankole, Masaba (Gisu), Luia (=Luyia, Haya, Luhya, Bantu Kawirondo; incl. Vugusu, Maragoli), Rwanda (incl Hutu, Tutsi, Kiga), Rundi, (Ma)Shi, Banyabungu; Rega, Sakata, Congo (Koongo, Bacongo; incl Vili, Fioti, (Ma)Yombe, MuKunyi), Ndombo, Luango (Loango), Zombo (Sambo), Laadi (Laari), (Ba)Fioti, Woyo (Kiwoyo), Ronga, Lingala, (Ba)Ngala, Ntomba, Kioque, (Ki)Bangi, Bolia, Balolo, Boloki, (Ba)Akwa, (U)Poto, Mbundu (Umbundu, Kimbundu, Chimbundu, Ovimbundu), Kwanyama, Owambo (=Ambo), Lozi (Losi, Rotse, Barotse), Lui, Subiya (Subia), Zulu, Swazi, Kosa (Xosa, Xhosa), Duala (Douala), Basa (Basaá), Kwiri (Kweli), Isubu, Fang (Pangwe), Eton, Bafia, Batanga, Benga, Bube (Bubi), Buheba, Yaunde (Ewondo), Yebekolo, Koko, Bulu, Beti (Beti-Bulu), Sekiani, Eghap, Enenga, Mpongwe, Kuta (Koto), Nkomi, Masango, Mindumu, Mbede, Mitsogo, Bawunga, Ndumu (Ndumbo), Duma, Teke, (B)wende, Tiv, Bamum (Bamun), Mungaka (Mgaka, Bali), Beba, Anaguta, Bete (Mbete, Karang), Ekoi, Nyang, Vute (Wute), Jukun, Chamba, Bamileke, Kwotto, Kirri; Denya (Nyang), Biu-Mandara: Margi, Kilba, Bura, Kera, Karekare (Kerri-Kerri), Bachama, Zulgo, Giziga, Hdi, Kapsiki, Mandara (incl Mukulehe, Matakam), Mofu (Mofu-Gudur), Somrai (Sibine, Shibha), Dan (=Gio), Guro (=Kweni, incl Gagu, Neio), Toura, Mano, Ngere, Beng, Guro , Kru: Kru proper, Sapo (Sapã), Grebo, Kran (Krahn, Guere-Krahn; incl. Putu, Tchien), Bete, Neyo, Wobe, Devoin (Dey), Belle (Kuwaa), Bassa, Sikon, Northern Gur (Oti-Volta): Mamprussi, Dagomba, Dagari (Dagara; incl Lodaga), Bassari, Mosi, Nankanse, Konkomba, Moba; Ditammari, Nyende, Bulsa (pl Builsa, Bulo), Akan, Ashanti, Akwapim; Ga (Accra), Kra, Twi (Chwi, Chi), Bia: Anyi, Agni, Baule, Nsema, Tenda (incl Bedik, Basari), Biafada, Nalu, Pajadinka, Badyara (Badiaranke), Limba, Hindi-speaking peoples and casts (incl. Teli, Parahiya; incl. Chhattisgarhi) of Northern and West-Central India, Tajik, Persians, Ossetians, Kalmyk, Buryats: Western (cis Baikal), Cubeo, Kono (=Kone), Wai, Kumaoni (Central Pahari), incl. Garhwali, Bhutan, Morocco, Congo, Vietnam


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