The Mythology and Folklore Database
M29O - Trickster - Monkey
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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.
Summary of Motif
See the motives in square brackets.Berezkin category: Adventures: Tricks and episodes
This is of motif type Cosmology and etiology and is part group 9, Identification of protagonists of the stories with particular animals or persons with particular qualities
M29 has 45 other sub-motifsM29. trickster is defined as a protagonist in the following characteristic episodes. M29a. See the motives in square brackets. M29a1. In three or more different episodes related to deception, absurd, obscene or anti-social behavior the protagonist is raven (crow) M29b. Fox (a), Jackal, Coyote (or Wolf when, apparently, we mean a steppenwolf, i.e. the same coyote). See the motives in square brackets. M29b1. As a result of his stupidity or antisocial behavior, the wolf dies or suffers damage. See the motives in square brackets. M29b2. As a result of its stupidity or antisocial behavior, the bear dies or suffers damage. See the motives in square brackets. M29b3. As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox. M29c. See the motives in square brackets. M29d. See the motives in square brackets. M29E. See the motives in square brackets. M29f. As a result of its stupidity or antisocial behavior, the wolverine dies or suffers damage. See the motives in square brackets. M29g. See the motives in square brackets. They include traditions in which the hare/rabbit appears only as a trickster, and another trickster (usually a fox or jackal) often occurs. M29g1. In episodes involving deception, ridiculous, obscene, or antisocial behavior, the hare or rabbit is the main trickster. Traditions in which 1) a hare or rabbit occurs only once as a trickster, and another trickster (usually a fox/jackal/coyote) is typical; 2) Mesoamerican traditions in which a small rabbit is associated with a small a set of episodes and a high probability of recent African influences. See the motives in square brackets. M29g2. Cancer (crab) defeats or deceives strong opponents by cunning. M29gg. hedgehog defeats or deceives strong opponents by cunning. M29h. See the motives in square brackets. M29i. See the motives in square brackets. M29j. See the motives in square brackets. M29k. A turtle (toad, frog) defeats strong opponents by cunning or perseverance. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29k1. A turtle (toad, frog) gets into unpleasant situations due to its own stupidity or carelessness. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle. M29l. See the motives in square brackets. M29m. See the motives in square brackets. M29n. See the motives in square brackets. M29nn. See the motives in square brackets. M29o. See the motives in square brackets. M29o1. As a result of its stupidity or antisocial behavior, the monkey dies or suffers damage. See the motives in square brackets. M29p. See the motives in square brackets. M29q. See the motives in square brackets. M29qq. See the motives in square brackets. M29r. See the motives in square brackets. M29S. See the motives in square brackets. M29T. See the motives in square brackets. M29v. The character defeats or deceives strong opponents using cunning. The protagonists are dwarf ungulates, usually duker or deer - taxonomically distant from each other, but similar in appearance. In some publications on African traditions, it is difficult to determine which animal we are talking about, but it is certain that these are small cloven-hoofed animals, usually (always?) dukers. See the motives in square brackets. M29w. As a result of their stupidity or antisocial behavior, a jaguar (puma, ocelot) dies or suffers damage. See the motives in square brackets. The character is named if it is a puma or ocelot; otherwise, a jaguar. M29w1. As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets. M29w2. As a result of its stupidity or antisocial behavior, the tiger dies or suffers damage. See the motives in square brackets. M29w3. As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets. M29x. As a result of its stupidity or antisocial behavior, the hyena dies or suffers damage. See the motives in square brackets. M29x1. See the motives in square brackets. M29X2. See the motives in square brackets. M29y. See the motives in square brackets. M29z. hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”). M29z1. purely anthropomorphic character, or a character who bears the name of an animal or plant but does not act zoomorphic in the course of his adventures. See the motives in square brackets. {Data not fully entered} M29z2. Being smart and witty, the Gipsy overcomes strong adversaries M29z3. The Gipsy (more often a female than a male) is an enemy overcome by the hero (heroine) or (rare) a weak failure M29z4. Click here if would you like to see a distrbution map combining all of M29's motifs? |
Top 10 Motifs with similar dispersal patterns
| Motif | Similarity | Motif Summary |
|---|---|---|
| A41 | 96.16% | Two characters have children (brothers and sisters, mothers). One suggests killing these children (mothers), giving reasons in favour of such a decision. In fact, he hides his own children, while his interlocutor actually kills his children. One of the characters and/or the surviving child is the sun. |
| L93C | 94.63% | The monkey, resorting to cunning, helps the hero or heroine, saves them. |
| H44A | 94.22% | Two characters, one associated with the sky or water, and the other with the earth or the world of spirits and humans, divide the child they have given birth to or the people they have created. Usually, the sky (water, spirit) takes the imperishable part, and the earth (human) takes the perishable part. |
| E5B | 94.00% | The first human (a group of brothers) or the first human couple emerge from underground (from a cave) or from a small object on the surface (a mound, a reed, a tree, a stone, a pumpkin). Cf. motif E5A: people from the underworld. |
| E32 | 93.71% | The first humans or the first woman (progenitor, goddess) are born from trees, emerge from a tree, stump, flower, or reed. |
| F40B | 93.36% | A single man finds himself in a village of women. Usually, he is forced to satisfy a woman against his will, or each woman demands to have sex with him. |
| L85B | 92.40% | A pregnant woman curses the Sun, Rain or another powerful character. Because of this, the child is born physically disabled. He possesses magical powers and usually acquires a normal body. |
| K47D | 91.99% | A girl gives herself to a dog because it fulfils the condition of marriage set by her or her father for her future husband. See motif K47A. |
| I81A | 91.71% | The giant crab causes earthquakes or floods, closes or can close the water outlet. |
| M3A | 91.45% | The character invites aquatic creatures to count them, and to do this, form a chain; crosses it to the other side or climbs to land. See M3 motif. |
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Map of Motif Dispersal
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This motif has been recorded in 35 traditions: Geez, Tigrai, Tigre, Amhara; Zay, Harari; Silte, Gogot, Oromo (Galla), Konso, Sidamo, Darasa, Bussa (Bassa), Kambata, Guji, Chagga (Jagga; incl Wasu), Pare, Digo, Hehe, Pangwa (Upper Rufudji area), Bena, Matumbi, Ngoni, Pogolo, (Ma)konde, Mawiha, Sakata, Lingala, (Ba)Ngala, Ntomba, Kioque, (Ki)Bangi, Bolia, Balolo, Boloki, (Ba)Akwa, (U)Poto, Mbundu (Umbundu, Kimbundu, Chimbundu, Ovimbundu), Kwanyama, Owambo (=Ambo), Timor: Amarasi, Tetum, Meto, Atoni (incl Mollo), Kedang (Lomblen island), Leti Islands (Leti, Moa, Lakor), Northern Halmahera Papuans: Galela, Loda, Pagu, Modole, Tabaru (Tobaru), Tobelo, Tidore, Ternate, Toraja (Toradja), To Mori, Baree (=Eastern Toraja), Minahasa (incl. Tondano, Tentemboan), Bantik, Aceh (Acheh), Lampung (Lampong); South Sumatra Malays (incl. Bengkulu), Mentawai, Dusun, Murut, Kelabit, Tombonuwo, Bajau, Tidong, Northern Luzon: Apayao, Bontoc, Nabaloi (Ibaloi), Ifugao, Igorot (highland people, not specified), Ilocan, Ilongot, Isneg, Kalinga, Kankanay, Tingian (Tinggian, Bilongan Itneg); Ibanag, Kasiguran Agta, Keley-i Kallahan, Southern Luzon: Pampango, Pangacian, Sambal, Tagal, Tayabas; Calamian, Mindanao and Sulu: Blaan (Bilaan), Bagobo, Bukidnon, Cotabato, Hiligáynon, Binukid, Magindaan (=Magindanao: main Muslim population), Mandaya, Mansaka, Manobo (Agusan, Ata, Dibabawon, Sarangani, Ilianen), Maranao, Samal, Subanon (=Subanun), Subanen, Tboli, Khmer, Chin-Naga: Ao, Mao, Sema, Zeme, Kolren, Kom, Lhota, Rengma, Angami, Kabui, Tangkhul, Koirenf, Garo (Atchik), Kachari (Bodo, incl. Lalung), Dimasa, Tripuri, Riang (of Tripura), Khami, Riga, Mori, Kuki, Chiru, Falam (Hallam), Chin (Meitei =Manipuri, Khami, =Kumi), Lakher, Mizo (Lushei), Anal, Pawi (Lai), Purum, Koireng, Milhiem, Kolhen, Mru, Mikir (Karbi), Tamil, Muthuvan, Marvar, Tamils, Assamese, Sinhalese; Vedda, Lepcha, Western Ukrainians, Kurds, Buryats: Western (cis Baikal), Shor, Chamacoco (Ishir), Arabs (literary tradition; incl. One Thousand and One Nights), Morocco