The Mythology and Folklore Database
K38B3 - The hero cares for the chicks.
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Source Data from Berezkin's Analytics Catalogue, if using this data please acknowledge and link to it here:
Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.
Summary of Motif
A powerful bird or other flying creature helps a person for taking care of its chicks/offspring: feeding them, sheltering them, decorating them, etc.Berezkin category: Adventures: Acts of heroes
This is of motif type Adventures and tricks and is part group 10, Adventures
K38 has 25 other sub-motifsK38. For doing good to chicks (rarely: young of non-ornithomorphic flying creatures), their mother or father does a favour for the person. K38a. Upon arriving in the underworld, the hero sees white and black horses, rams, etc. The white ones will take him to the upper world, while the black ones will take him even lower. Usually, the hero accidentally touches the black one. Sometimes a third ram or horse is mentioned, red or grey. Or the hero grabs the left horn of the animal instead of the right, and as a result ends up not where he wants to be. K38b. A snake or monster of aquatic-chthonic or indeterminate nature eats or maims the young of a bird or other flying creature – in most cases, the chicks of a huge bird. A man kills the snake (monster). See motif K38. K38b1. Every time a mare gives birth to a wonderful foal, a bird carries it away. Setting out in search of the foals, the hero kills the snake that was devouring the bird's chicks. The bird returns the foals. K38b2. A character (almost always a giant bird) brings the hero to its nest, after which the hero accidentally or at the bird's request kills the monster that was devouring the character's children (usually chicks). K38b3. A powerful bird or other flying creature helps a person for taking care of its chicks/offspring: feeding them, sheltering them, decorating them, etc. K38b3a. A mighty bird helps a man for feeding its chicks. K38b3b. A mighty bird (rarely – another creature) helps a person for sheltering (warming) its chicks (offspring, children). K38b3c. Seeing sleeping fairies or their children, the hero covers them from the scorching rays of the sun. For this, they do him a favour. K38b4. The nest of a mighty bird is located on a tree in the middle (at the edge) of a pond, from where a snake (monster) emerges, threatening the chicks. K38c. After the hero helps the bird (usually by doing good to its chicks), it takes him to the place he desires, or instructs its chicks to do so. (This does not involve movement between levels of the universe; in the Sumerian version, the bird gives the hero the ability to move with lightning speed and directs him to his goal). K38d. A powerful and dangerous character prevents others from using water (or causes floods), but in most cases allows them to take water (promises not to cause floods) in exchange for people or valuables {italicised in the list of traditions}. K38d1. Fearing a monster living in the water or wishing to end a flood or drought, a girl is sacrificed or voluntarily hides in the waters. K38e. Locations or objects made of three (rarely four) materials of varying degrees of value, but all valued positively (copper, silver, gold; silver, gold, diamonds, etc.) are mentioned. K38e1. Characters pass through a forest with metal trees of two or more types (copper, silver, etc.). K38e2. Returning from the underworld to earth, the princess places the objects surrounding her (clothes, house, "kingdom") into a small object (egg, ball of yarn, etc.), which she takes with her. K38e3. Among three (less often two or four) loci or objects associated with materials of high but varying degrees of value, the highest belongs to precious stones (usually diamonds, but also glass and crystal). K38e4. The narratives (in various contexts) mention a palace (castle, crypt, church, bridge, causeway) built of gold and silver modules – usually bricks, less often planks. K38f. A reptilian monster demands human sacrifices (devours people; kidnaps a girl; blocks water sources). The hero kills it. The monster's victims do not play an active role in the action. K38f1. After killing a monster or animal, the hero cuts off and hides a part of its body, usually the tongue. (In most cases, the deceiver takes credit for the feat, after which the hero presents the hidden item, thus exposing the deceiver). K38f2. The girl saved by the hero smears him with the blood of the monster he has slain. When the deceiver claims that he killed the dragon, the hero shows the bloodstain on his body, thus proving that he is the victor. K38f3. To kill the dragon, the hero digs a pit and hides in it. When the dragon crawls nearby or over the pit, the hero strikes it with a fatal blow of his sword. K38f4. Flames burst from the mouth and/or nostrils of a monstrous character hostile to the hero; his breath is fire. K38f5. Flames burst from the horse's mouth and/or nostrils, or the entire horse is engulfed in fire. K38f6. A creature consisting of fire is mentioned. K38f7. The character acquires wild animals (at least two different species) that serve him like dogs. Click here if would you like to see a distrbution map combining all of K38's motifs? |
Top 10 Motifs with similar dispersal patterns
| Motif | Similarity | Motif Summary |
|---|---|---|
| K117B | 99.71% | The hero causes various people (and animals) to stick to each other (or to objects). |
| M114I | 99.60% | When asked where her father, mother, brother, etc. are, the girl or boy answers in such a way that only an intelligent person can guess what is meant (father went to make an enemy out of a friend, mother went to make one out of two, etc.); or the girl explains the meaning of similar phrases uttered by others. |
| K100F1 | 99.59% | A man (king) catches a strange (anthropomorphic) creature. His son releases the wondrous captive (after which he flees from his father's wrath or is banished). The freed captive helps him. Cf. motif K161. |
| K67E | 99.49% | Someone promises to fulfil their duties until they hear a bird singing at a certain moment in a temporal cycle (annual or daily). Another character imitates the bird. The first recognises the deception. |
| N11 | 99.47% | The character wants to have a child or spouse who is as white and blush as snow (milk) and blood. |
| K99A | 99.47% | A young man or woman (often after having a dream) declares that a great future awaits him or her (usually that his or her father, parents, brothers, or sisters will show him or her signs of respect). The young man or woman is expelled, but the prophecy comes true. |
| B90 | 99.47% | There is an anthropomorphic patron, master or mistress of wolves; he usually gives instructions to the wolves on a certain day of the year. |
| K27X7 | 99.44% | On the way to their destination, people meet characters who have power over animals (birds, fish) or demons. They summon the animals (demons) and ask if anyone knows the way to a certain place. Only one person knows, usually the last to appear. |
| M81E | 99.40% | young man undertakes to herd cattle and is warned not to cross the borders of a giant, dragon, witch, etc. The young man violates the ban and kills a giant. |
| M106A | 99.38% | The character who caused the damage calls himself by a fictitious name such as "Nobody," "I Myself," etc. Usually, others decide that the victim himself is to blame for what happened. |
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Map of Motif Dispersal
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This motif has been recorded in 42 traditions: Sumer, Kabylia and other Berber of Northern and Central Algeria: Beni Snous, Beni Menacer (incl Zuav), Shaui, etc.), Bengali, England, British, Bretons, Maltese, Germans: North (Low- and Central German dialects): Schleswig-Holstein, Mecklenburg, Pommern, Niedersachsen (Lower Saxony, incl East Frisia and Oldenburg), Nordrhein-Westfalen, Hessen, Rheinland-Pfalz, Thüringen, Saxony-Anhalt, Sachsen, Brandenburg, Rügen, Slovakians, Slovaks, Hungarians, Romanians, Moldavians, Aromanians, Moldovans, Latvians, Estonians, Setu, Finns, Karelians, Vepsians, Swedes, Western Ukrainians, Byelarusians, Belarusians, Avar, Andi, Akhvakh, Anatolia Turks, Bashkirs, Mari (Cheremis), Mordvins, Eastern Khanty (Ostyaks), Central Yakuts (Sakha), Tungus (Evenki): Baikal region, Evenks, Tungus (Evenki) of China (Solon, Birar, Oroqen, Manegir), Evenks, Tungus (Evenki): Russian Far East, Evenks, Western Tungus (Evenki), Western Siberia Tungus (Evenki): Sym River, Ket River, Chukchi, Central Yupik, Mustang, Eastern Ukrainians, Northern Ukrainians, Lutsi (Ludza), Terek Cossacks, Ilimpii Tungus/Evenki, Yerbogachen Tungus/Evenki, Tungus/Evenki of Nercha - Chita area, Morocco, Russian Federation