Berezkin Analytical Catalogue · Motif
M29Q — Trickster - Raccoon
Source data for narratives and traditions is drawn from Berezkin’s Analytical Catalogue. If you use this data, please acknowledge and link to it: Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.
Summary of motif
OverviewSee the motives in square brackets.
Berezkin category: Adventures: Tricks and episodes
This is of motif type Cosmology and etiology and is part of group 9, Identification of protagonists of the stories with particular animals or persons with particular qualities.
M29 has 45 other sub-motifs
RelatedM29. trickster is defined as a protagonist in the following characteristic episodes.
M29a. See the motives in square brackets.
M29a1. In three or more different episodes related to deception, absurd, obscene or anti-social behavior the protagonist is raven (crow)
M29b. Fox (a), Jackal, Coyote (or Wolf when, apparently, we mean a steppenwolf, i.e. the same coyote). See the motives in square brackets.
M29b1. As a result of his stupidity or antisocial behavior, the wolf dies or suffers damage. See the motives in square brackets.
M29b2. As a result of its stupidity or antisocial behavior, the bear dies or suffers damage. See the motives in square brackets.
M29b3. As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox.
M29c. See the motives in square brackets.
M29d. See the motives in square brackets.
M29E. See the motives in square brackets.
M29f. As a result of its stupidity or antisocial behavior, the wolverine dies or suffers damage. See the motives in square brackets.
M29g. See the motives in square brackets. They include traditions in which the hare/rabbit appears only as a trickster, and another trickster (usually a fox or jackal) often occurs.
M29g1. In episodes involving deception, ridiculous, obscene, or antisocial behavior, the hare or rabbit is the main trickster. Traditions in which 1) a hare or rabbit occurs only once as a trickster, and another trickster (usually a fox/jackal/coyote) is typical; 2) Mesoamerican traditions in which a small rabbit is associated with a small a set of episodes and a high probability of recent African influences. See the motives in square brackets.
M29g2. Cancer (crab) defeats or deceives strong opponents by cunning.
M29gg. hedgehog defeats or deceives strong opponents by cunning.
M29h. See the motives in square brackets.
M29i. See the motives in square brackets.
M29j. See the motives in square brackets.
M29k. A turtle (toad, frog) defeats strong opponents by cunning or perseverance. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle.
M29k1. A turtle (toad, frog) gets into unpleasant situations due to its own stupidity or carelessness. See the motives in square brackets. The character is named if it is a toad or frog; otherwise, a turtle.
M29l. See the motives in square brackets.
M29m. See the motives in square brackets.
M29n. See the motives in square brackets.
M29nn. See the motives in square brackets.
M29o. See the motives in square brackets.
M29o1. As a result of its stupidity or antisocial behavior, the monkey dies or suffers damage. See the motives in square brackets.
M29p. See the motives in square brackets.
M29q. See the motives in square brackets.
M29qq. See the motives in square brackets.
M29r. See the motives in square brackets.
M29S. See the motives in square brackets.
M29T. See the motives in square brackets.
M29v. The character defeats or deceives strong opponents using cunning. The protagonists are dwarf ungulates, usually duker or deer - taxonomically distant from each other, but similar in appearance. In some publications on African traditions, it is difficult to determine which animal we are talking about, but it is certain that these are small cloven-hoofed animals, usually (always?) dukers. See the motives in square brackets.
M29w. As a result of their stupidity or antisocial behavior, a jaguar (puma, ocelot) dies or suffers damage. See the motives in square brackets. The character is named if it is a puma or ocelot; otherwise, a jaguar.
M29w1. As a result of their stupidity or antisocial behavior, the leopard (panther, leopard) dies or suffers damage. See the motives in square brackets.
M29w2. As a result of its stupidity or antisocial behavior, the tiger dies or suffers damage. See the motives in square brackets.
M29w3. As a result of its stupidity or antisocial behavior, the lion dies or suffers damage. See the motives in square brackets.
M29x. As a result of its stupidity or antisocial behavior, the hyena dies or suffers damage. See the motives in square brackets.
M29x1. See the motives in square brackets.
M29X2. See the motives in square brackets.
M29y. See the motives in square brackets.
M29z. hero of the story is a character named “Beardless” or Aldar-Kose (Aldar is a “deceiver”, a braid is “beardless”).
M29z1. purely anthropomorphic character, or a character who bears the name of an animal or plant but does not act zoomorphic in the course of his adventures. See the motives in square brackets. {Data not fully entered}
M29z2. Being smart and witty, the Gipsy overcomes strong adversaries
M29z3. The Gipsy (more often a female than a male) is an enemy overcome by the hero (heroine) or (rare) a weak failure
M29z4.
Top 10 motifs with similar dispersal patterns
Phylogeny| Motif | Similarity | Motif summary |
|---|---|---|
| M65B | 99.85% | Having resorted to deception, the character kills the game, but the thieves take the loot. See M53 motif. |
| M65 | 99.41% | trickster bakes meat obtained by trick, deception; immobilized by sticking to a tree, ground, or stone; at this time, another character (fox, wolf, coyote, birds) eats all the meat. See M53 motif. |
| J12J | 98.93% | A girl or sisters end up with a false groom who plays the role of a jester in the chief's house. See motif J12. |
| J19 | 98.91% | While her husband or brother is hunting, an evil spirit comes to his wife or sister; he kills her or takes her away. Her sons, who were torn from her womb or born at that time, are saved. |
| K68 | 98.54% | A strong man takes food from a weak man and forces him to work for him (usually a son-in-law mistreats his father-in-law). A boy appears in the house of the wronged man from a clot of animal blood that has been collected. He kills the offender. |
| J18 | 98.51% | A pregnant woman or a woman with a child falls from the sky. She or her newborn daughter dies or undergoes a metamorphosis. Her son or her daughter's son survives and grows up. Cf. motif K9. |
| F93A | 98.27% | A man's penis begins to talk incessantly, falling silent only after his mother-in-law takes it in her hand. |
| K25B | 98.04% | A woman climbs a tree trying to catch a porcupine and ends up in the sky. |
| M79 | 98.04% | A person joins the dancers; it turns out that the dancers are reeds or trees in the wind. |
| M24 | 97.76% | turtle goes to war and/or is captured. See M23 motif. Cf. motif K77 “Verlioka”. |
See the 100 most similar distributions →
Map of motif dispersal
DistributionDrag the map to pan, use the scroll wheel to zoom — choose a texture or projection below
Traditions
10 recordedThis motif has been recorded in 10 traditions: Micmac, Wawenock, Abenaki, Penobscot, Western Ojibwa (Chippewa), Eastern Ojibwa (Missisauga, Timagami and other groups in eastern Ontario), Northern Ojibwa (=Severn Ojibwa, Sandy Lake Cree), Menominee, Five Nations Iroquois (Seneca, Mohawk, Onondaga, Oneida, Cayuga), Plains Ojibwa, Nez Perce, Diegueño: Ipai, Tipai, Kamia (Kumeai)