Berezkin Analytical Catalogue · Motif

K52A — The slave pours water into the hearth.

0 Myths, legends and folktales
0 Unique narratives for motif K52A
0 Cultures & traditions where K52A is told
4 Sub-motifs of motif K52A
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Source data for narratives and traditions is drawn from Berezkin’s Analytical Catalogue. If you use this data, please acknowledge and link to it: Ю.Е. Березкин, Е.Н. Дувакин. Тематическая классификация и распределение фольклорно-мифологических мотивов по ареалам. Аналитический каталог.

Summary of motif

Overview

The hero goes to the bottom of the sea for a woman. The slave pours water into the hearth in the house of the water dwellers. Hiding behind clouds of steam, the hero takes the woman away. See motif K52.

Berezkin category: Adventures: Acts of heroes

This is of motif type Adventures and tricks and is part of group 10, Adventures.

K52 has 4 other sub-motifs

Related

K52.  A woman or young man who approaches the shore is carried away by predatory sea creatures to the bottom of the sea; a character descends to rescue the kidnapped person and brings him or her back with the help of cunning and shamanic powers.
K52a.  The hero goes to the bottom of the sea for a woman. The slave pours water into the hearth in the house of the water dwellers. Hiding behind clouds of steam, the hero takes the woman away. See motif K52.
K52b.  The hero comes to capture the daughter of a supernatural creature. He sees a slave breaking an axe (adze, wedge). The hero repairs the axe, and the slave helps him in return. See motif K52.
K52c.  Demonstrating his power, a shaman, sorcerer or other character with magical abilities causes the dwelling in which he and other people are located to begin to fill with water. Sometimes it is said that this water is an illusion and that those present also see animals (waterfowl, fish or marine mammals).
K52c1.  Demonstrating his power, a shaman, sorcerer or other character with magical abilities causes the dwelling in which he and other people are located to begin to fill with water. Sometimes it is said that this water is an illusion. One episode: the magical specialist orders those present to catch the birds or fish that have appeared with the water, or they begin to catch them on their own initiative; when the water disappears, people see that they are holding not caught animals, but their penises or something else.

🌐 See a combined distribution map for all of K52’s motifs

Top 10 motifs with similar dispersal patterns

Phylogeny
MotifSimilarityMotif summary
L72F99.94%Fleeing for his life, the character throws behind him the entrails or stomach contents of an animal, which become an obstacle in the path of his pursuer.
L1F99.68%The sister, using magic or transforming herself into a monster, kills her brothers in revenge for the death of her lover or husband.
K27B99.62%Test: smoke a huge or poisonous pipe or breathe in clouds of poisonous smoke. See motif K27.
K43B99.62%People leave a boy, a girl, a sister and brother, a young woman or young spouses alone and leave, or drive them away. Those who are left behind or driven away discover unusual abilities or helpers, obtaining blood and food. Those who are abandoned eat their fill, while those who abandon them go hungry. A character (often a bird - a crow, magpie, seagull, etc.) visits the abandoned and brings a piece of fat or meat to the camp of the starving.
B3599.48%The bear hastily puts his left moccasin on his right foot and vice versa, which is why he is club-footed.
K5299.48%A woman or young man who approaches the shore is carried away by predatory sea creatures to the bottom of the sea; a character descends to rescue the kidnapped person and brings him or her back with the help of cunning and shamanic powers.
J23A99.36%A woman cries, and the discharge from her nose (her tears) turns into a boy, who grows up and defeats strong opponents.
H1599.24%The dead or spirits cannot hear cries when the living call them, but they can hear whispers, yawns, gurgles, etc. See motif H12.
K52B99.20%The hero comes to capture the daughter of a supernatural creature. He sees a slave breaking an axe (adze, wedge). The hero repairs the axe, and the slave helps him in return. See motif K52.
D4K99.07%The deer obtains fire for humans. See motif D4A.

See the 100 most similar distributions →

Map of motif dispersal

Distribution

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Traditions

0 recorded

This motif has been recorded in 0 traditions:

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